The war between the Alliance and the Syndicate worlds began over 100 years ago, but it is unclear how it began. But what is clear is that Captain John “Black Jack” Geary is a living legend on both sides of the conflict.
Using tactics he learned back before he was hibernating in an escape pod for a century, Captain Geary leads the battle-scarred Alliance fleet from a Syndic controlled system to a system on their way home to Alliance space. But now he has more than just the Syndics to worry about. Somewhere within the fleet are saboteurs, and already entire spaceships have been lost to them.
Entrusted with the remainder of the Alliance fleet after a failed attack against the Syndic home world, Captain Geary is leading the fleet back home to safety, and their own home fleet. With a stolen Syndic hypernet key aboard his flagship, Geary knows the key could change the tide of the war.
And that’s when he found out that another problem had raised its ugly head. An alien race seems to be interested in provoking both sides into becoming more aggressive. And then a Hypernet Gate explodes, wiping out every ship and every planet in the system. Now Geary is wondering how it happened, and just which enemy was responsible.
Captain John “Black Jack” Geary was promoted to the rank of Captain posthumously. Thought to be dead over a century ago in the first major clash between the Syndicate Worlds and the Alliance, Geary was rescued from his sleep hibernation escape pod by the Alliance fleet on its way to the Syndic homeworld to deal a war-ending blow to them.
Badly outnumbered, after a disastrous attack, Captain Geary was left in charge of the remaining fleet by the fleet commander before he went to the Syndics to negotiate for peace. The fleet commander was assassinated.
Through the use of tactics, long since forgotten by both sides, Geary is able to escape encounter after encounter with the Syndic fleet.
And now, the Syndics have sent their reserve fleet to intercept the Alliance warships in an attempt to prevent them from returning to their own space, with a captured hypernet key.
Geary, makes his plans to get home safely, all the while trying to deal with the malcontents within his own fleet that don’t want him to be in command since he isn’t one of them.
But when a starship is destroyed in a deliberate sabotage attack, Geary’s priorities must change temporarily to stop the internal threat.
And that’s when an even worse, more ominous threat reveals itself. An alien race appears to be pushing the two sides of the wars into a “doomsday-like” escalation by destroying one of the hypernet gates and utterly obliterating every ship and planet located in the same system as the gate.
What a compliment to such a great game. A great adventure story with or without playing the games. If you’ve never played the games – read Myst: The Book of Tiana, and then Myst: The Book of Atrus, play RealMyst, and then play Riven. I read the Myst books and play the games each fall. If you want a great adventure story that’s hard to put down, get the Myst books. They’re great!!!
Book Review: Myst, the Book of Atrus
Rating: 5 stars
This is an awesome read! Anyone who loves the classics and science and historical fiction will like the story. Very well written and hard to put down. It’s good for all ages but children under eight may have a hard time understanding it.
Book Review: book of atrus
Rating: 4 stars
If you have done played the computer game, you might understand the world(s) that are Myst. The books give dimension to the computer CD-ROM games that I know so well. The books tell you the stories of what happened to the worlds in the game, and it is very helpful and interesting how someone could come up with such wonderful, descriptive worlds. These books take you into a world that you can only imagine, that you can only think about in your dreams. I absolutely love these books.
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This book starts off where BoT (Book of Ti’ana) had left off. It introduces young Atrus as he begins to learn the D’ni life and their past. Atrus learns everything, from the life of his grandfather, his mother, and the D’ni through the voice of his grandmother, Anna. When his father, Gehn, a son of the couple Anna (Ti’ana) and the fated Aitrus, comes into the cleft to pick up his son to take him to D’ni. Atrus begins to learn more about D’ni life, their culture, their talents, everything. Until his father became mad.
The Book of Atrus is yet another fantastic novel written by the talented Rand Miller, writer at online assignment writing service. It leaves a wonderful ending for the PC game Riven: The Sequel to Myst which is a computerized/playable sequel of this novel. This is one of the finest novels alongside Book of Ti’ana. It introduces our hero Atrus in his young life. This is definitely recommended and it’s a wonderfully written novel. I highly recommend it!
I hope you are interested in this information and will find it useful and will continue reading the rest of in the next post. If you have any suggestions or questions please leave them in the comments section below. I am reading all of your comments and taking them into consideration. Thank you and have an great day!
Book Review: How good can you get?
Rating: 5 stars
The Myst series was such a wonderful series, after I found out they made a book about the history of Myst, I basically thought that it would be horrible. Grave mistake. This is one of the best books I have ever read. It couldn’t get any better.
The creators of Myst even helped make it, and they knew what they were making. The horrible thing is that these books were discontinued.
Even if they were discontinued, it is not a reason not to buy them. They are all wonderful books and I suggest you get all of them.